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Process Expertise for Group Effectiveness
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Ice Breakers, Energizers, And Other Experiential Exercises

From the Electronic Discussion on Group Facilitation

www.albany.edu/cpr/gf/

 

 

Revised April 19, 1998

 

A special thanks to Michael Kane and Karen Shuler for forwarding

many of the exercises initially used to populate this FAQ and to

Mary Margaret Palmer for the initial collection.

 

GROUP JUGGLE from Karen Shuler

 

A commonly used activity in r.o.p.e.s. is the group juggle;

it encourages rethinking of paradigms to solve a problems.  Start

with all participants in a circle, standing.  Have 4 to 10 objects

tucked into your pockets.  Begin with one object; toss it to one

person, asking them to say their name and then toss it to someone

who has not yet received it.  After everyone in the group has

received it, ask that it be tossed back to you.  Now explain that

this is a ________test (memory, IQ, training whatever fits your

program or provides comic relief), that you will toss again,

keeping the same sequence, and this go around will be timed.  Start

timing as you toss the first object and keep pulling objects out

of your pockets, throwing them to the same person, and end the

timing when the last object has returned to you.  Announce the time

as the 'benchmark' and explain that competition in their industry

is getting fierce and they are going to cut the time in half (or

let them choose a goal).  Start again, announce the time, encourage

a signification reduction and observe the process the group uses

to find solutions.  The size of the group is not a major factor

in determining the time, nor is the number of objects (aha, one of

the limiting paradigms!).  Sometimes it helps to ask the group

to refresh its knowledge of the rules (there's only one), especially

if they have assumed lots of rules.  It has been amazing to watch

groups struggle with this seemingly simple exercise as they whittle

their time from 1 or 2 minutes to 3 seconds (yes, 3, but don't tell

them that, just challenge them to significantly improve their

performance.) HINT:  The participants move to touch the objectives

instead of the objectives being tossed to them.

 

THE PIG PERSONALITY PROFILE from Gordon M. Cotten

 

Give the participants the following instructions:  On a blank piece

of paper draw a pig.  Tell them not to look at their neighbor's pig

and give no further instructions other than to say the pig is of

the animal variety!  Do not influence how the pigs are drawn. After

they have completed the assignment give a good lead in about

personality typing, M-B, etc and tell them this is a similar test.

Their drawing will serve to interpret their personalities.

The results are as follows: (Don't shoot the messenger, I didn't

draw your pig!)

1. If the pig is drawn toward the top of the paper you are a

   positive & optimistic person.

2. If the pig is drawn towards the middle of the page you are a

   realist.

3. If the pig is drawn toward the bottom of the page, you are

   pessimistic & and have a tendency to behave negatively.

4. If the pig is facing left, you believe in tradition, are

   friendly, and remember dates and birthdays.

5. If the picture is facing forward (towards you) you are direct,

   enjoy playing the devil's advocate and neither fear nor avoid

   discussion.

6. If the pig is facing right, you are innovative and active, but

   have neither a sense of family, nor remember dates.

7. If the pig is drawn with many details, you are analytical,

   cautious, and distrustful.

8. If the pig is drawn with few details, you are emotional, naive,

   care little for detail, and take risks.

9. If the pig is drawn with four legs showing, you are secure,

   stubborn, and stick to your ideals.

10. If the pig is drawn with less than four legs showing, you

   are insecure, or are living through a period of major change.

11. The larger the pig's ears you have drawn, the better listener

   you are.

12. And last but not least . . . the longer the pig's tail you

   have drawn, the more satisfied you are with the quality of your

   sex life.

 

PORTHOLE From Karen Shuler

 

A variation on the sinking ship used in r.o.p.e.s. is called the

Porthole or Through the Tire (everyone has to get through a

suspended tire - with certain limitations - in x amount of

minutes).

 

CONSENSUS EXERCISE from Karen Shuler

 

A classroom exercise toward consensus that can be highly

challenging is the following. Seat everyone in circles, with up

to 14 people in each circle.  Heads are bowed and no communication

other than the following may take place:  one at at time, going

clockwise around the circle, each person says one word to

express ______ (e.g. the highlight of this training, the best thing

about our company, the prettiest place in the world, or you make up

something).  After going around the circle one time, there will

undoubtedly be a variety of words.  Now tell them to continue

the circling, each person saying one word, until they have reached

a consensus (i.e. everyone is saying the same word).  If you have

some strong people, that may take a dozen or more rounds.  The folks

who hold out the longest are often the visionaries of the group

(sometimes instigators or rebels).  It seems so simple but you may

be surprised.

 

THE ALPHABET GAME from Karen Shuler

 

Here's an icebreaker I made up when I was faced with a group of 26

people.  "What does the number 26 bring to mind?"  I asked myself

and came up with  The Alphabet Game.

1. Give each person a letter on a post-it, and ask them to place it

   somewhere on the front of their bodies (you might want to give more

   vowels, no x's, z's, q's.  I also made the vowels a different color

   than the consonants).

2. Give them five minutes to form one word with at least 3 other

   letters/people (a minimum of 4 letters/people per word)

3. At the end of 5 minutes, take a look at all or some of the words

   formed, depending on the time you have.

4. Give each word-group a sheet of flip-chart paper and ask them to

   form a sentence using that word to describe their expectations of the

   course (if done at the beginning) or how they felt about the course

   (if done at the end).

NOTE:  This reminds me of an ice breaker I experienced once at a

GroupSystem conference.  Everyone was given a letter and told that

the letters went with other letters that form a word that in turn went

with other word to create a slogan.  There was enough to form the

slogan 8 or 10 times.  Good for large group facilitation.

 

CARD GAME source unknown

 

Hand out decks of cards to teams.  Each team shuffles the pack of 52

cards (no jokers) and take 25 cards - one at a time - off the top of

the stack, placing each card on one "square" in a five by five grid.

Once placed a card may not be moved.  After all have been placed, each

row or column of five is scored like a poker hand (see below) and all

those are totaled to provide the score for that round.  Hoyle states

"the usual plan is to try for flushes in the columns and full houses

or fours in the rows.

 

In the beginning of teambuilding you might see a lot of conflict

around decision-making, requiring an hour or more, depending on

what additional work you chose to do with conflict resolution.

If several teams involved this can also lead to discussion of

competition.  You can have teams do it several times, timing it

as they work more and more as a team.

 

TEAM BUILDING EXERCISE >From Nancy Stern

 

A fun team building activity that I have used that runs about 45

min to 1 hour goes like this:  get enough sets of tinder toys for

a many 4-6 person groups that you have.  Break up into groups and

ask each small team to create a symbol of whatever it is you want

to get into (i.e. how the team should work together, the attitude

about customer service, etc.)  Give each group about 15-25

minutes to create and then have each group present to the whole

group.  Debrief by pointing out how different or similar the

structures were, what the experience was like, etc.

 

OBSERVING, LISTENING, QUESTIONING From Jimmie Rodgers

 

I facilitate a class (adapted from Faultless Facilitation by Lois B.

Hart,  available from HRD Press) on basic facilitation skills which

reviews three  mainstay skills: observing, listening and questioning

For me, these are also three key skills in communication.  In the class,

we practice these skills in these short, simple, yet effective ways.

Observing - One group member role plays (non-verbally) a behavior or

feeling (provided by the facilitator on a 3 x 5 card) such as sad,

happy, frustrated, etc.  Other group members must use observation

skills to guess what the felling or behavior is.

Listening - In this practice session the facilitator begins by giving

an example of a time when they were distracted when trying to listen to

someone.  The next person paraphrases what the facilitator said and

asks for confirmation.  This person then gives an example of when

they were distracted and the person to their right paraphrases, and

so on round robin style.  The main point the group usually picks up

on is how hard it is to really listen when they are trying to think

of their own  *story* which they must tell next.  This is in fact

what we as humans do most of the time.  We forget that it is okay to

listen first, take time to think of our response and then reply.

Instead we are always thinking of our *rebuttal* as the the person is

talking.  We also talk about when it is appropriate to paraphrase,

why and how.

Questioning - We use the game *20 Questions* to help teach us the

importance of open ended questions. We then discuss how to phrase

and direct questions, and how to handle and respond to answers.

A short group facilitated practice session follows with a facilitator

practicing questioning and an observer taking notes for feedback.

 

COMMUNICATION TRAINING EXERCISE From Karen Shuler

 

Blindfold participants and put them in a space where they can't

bump into anything dangerous, tell them to line up in order of their

mother's birth dates SILENTLY.  Sometimes the biggest hurdle to

learning for highly educated, very accomplished professionals is

admitting they NEED to learn something.  This is a great, and safe,

way for them to experience "hindered communication", similar to

what might happen with people whose first language is not English

or people new to their workgroup or people outside of their professional

field.  It can launch some good discussions of communication paradigms,

barriers to good communication, etc.

 

ONE WAY VS TWO WAY COMMUNICATION from JLW52@aol.com

 

Have the participants to pair up with someone else.  If you would

like the added benefit of using this as an ice breaker or a networking

opportunity make sure they are pairing up with someone they do not

know.  Ask them to decide which one of the pair is A and which is B.

Ask the A's to leave the room.  Give the B's these instructions,

"When the A's come back into the room they will be blindfolded.

Your job is to take them by the arm (like if you were leading a

blind person) on a little field trip.  You may give them instructions;

such as, "walk forward five feet".  Explain that their job is to get

their A safely back to his or her seat.  (This takes a little advance

planning.  You  must decide on the route ahead of time.  We did this

at a hotel and the route was around the pool.)

To the group of A's give these instructions, "You will be blind

folded and your B partner will lead you on a little field trip.

They may give you instructions and lead you by the arm but you are

not to ask questions or give them any feedback whatsoever.  Their

goal is to get you safely back to your seat."

After, the first half of the exercise is accomplished, the roles

should be reversed and a different route established.  Only this

time the there should be two way communication.  This will go much

faster and easier with less stumbling by the blindfolded participant.

This was a fun, easy, interactive way for participants to see first

hand the difference between one way and two way communication.  We

used it to make a point and as an ice breaker.  It was extremely

effective.

 

CHAIN COMMUNICATION from AT2RIVERS@aol.com

 

Have an ambiguous photo or picture. Take a

volunteer aside to show the picture. The group doesn't get to see it.

They note (he/she can write it down) 10 things (or #  time permits)

about the picture. When the volunteer rejoins the group, tell the

group and volunteer that the volunteer is going to whisper information

about the picture to the person on their right. The person listening

can only take in the information without questions and without writing.

The information is repeated in this way until all people have heard.

The last person receiving the information tells the group what they

heard. Then the facilitator can read the initial 10 things the

volunteer wrote and show the picture. Laugh --- and discuss from here!

 

THE PLAIN JACKET from AT2RIVERS@aol.com

 

Lay a jacket or shoe or some piece of clothing on a table/chair and get

a volunteer. Tell them you don't know what _this_ is or what to do

with it and you want them to train you as to its use. Usually people

jump right into telling behaviors! As the "trainee", you can distort

the instructions like grabbing a button when told to grab the collar.

And have the volunteer turn their back on you when giving instructions

(like with the line drawings) and don't ask or answer questions. Make

it last just long enough to show minimal progress. Difficult times,

no feedback, no interaction--- I guess one could be very cold if we

needed _this_ in subzero weather!

 

BLIND INSTRUCTIONS from  acopelan@hookup.net

 

Give each member of the group an 8 1/2 x 11 piece of paper, the

facilitator needs one too.  Have them close their eyes.  The

facilitator issues the instructions and follows them as well.

 

No questions are allowed. Instructions:

  Fold the paper in half.

  Rip off a corner

  Fold the paper in half

  Rip off a corner

  Fold the paper in half

  Rip off a corner

The group can now open their eyes and find that there are many

different shapes of paper. The  debrief covers the need for two

way communication and that the different perceptions of the people

caused the many different designs.

If time permits the group can be put in pairs. Have the pairs sit

back to back and repeat the exercise using two way communications

and find that the patterns come out closer

 

THIS AND THAT from Jim Kinneer

 

A common purpose is an essential foundation for a successful team.

I have worked with a group in establishing a mission and value

statement. Now, I want to introduce the finished product to the

entire group and begin ground work for future team building activities.

I plan to try an activity that I designed called "This & That" The

activity is based on the concept that a team is not transformed

instantly into a high performing work group -- improvement is gradual

but continuous.

Team development is a process of becoming "more of THIS and less of THAT"

The staff will (hopefully) identify the THIS (the positive

attributes the team needs to perform) and the THAT (the negative

attributes that we need to leave behind).

To break the ice the activity will start with the staff identifying the

THIS and THAT values and behaviors in the following statements.

To show respect for co-workers

we must be more like ____________

and less like ____________

To cooperate we must be more like ____________

and less like ____________

To listen more effectively we must be more like ____________

and less like ____________

etc,etc,etc.

The staff is encouraged to add as many ideas they can to the lists

of THIS and THAT.  The staff responses are used a diagnosis of the

training needs.  For example staff identify "trust" as a THIS and

"distrust or suspicion" as a THAT; then a future activity would be

based on establishing and building trust.  A copy of the final product

is given to all staff.  You can also wanted to tie this activity into

establishing group norms.

 

ART EXERCISES from Susan Clancy-Kelly

 

1. As an icebreaker, I ask people to sketch a portrait of

   themselves and then explain it to the group. I've often discovered

   the most interesting and surprising things about my colleagues in

   this way!

2. In group sessions, I ask each group member to draw how they

   perceive themselves in relation to the group. This I do at different

   intervals in the development/maturity of the group and then get the

   group to look at their pictorial depiction of their forming, storming,

   norming process. This is also a good activity for drawing out the more

   reticent people in a group.

3. I ask the group to make a collage to depict ideas or concepts.

   In one session, I asked a group to depict their ideas for their future

   strategies and direction. The resulting collage was a powerful

   discussion tool for the whole group and resulted in the generation of

   lots of new ideas!

 

ENERGETIC ENERGIZER from Randy Shuttleworth

 

One of the most energetic energizers I've seen recently was at a train

the trainer session locally. The lady that was to conduct the session

snuck in and sat at the back of the class. When she was introduced she

stood up and greeted everybody by saying that  those who purposely sat

in the back of the room were now in the "front"  of the room. (good

chuckle and got their attention).

She then threw out wadded up "balls" of brightly colored paper and told

the group if they caught one to throw it to someone else. They were to

keep throwing the "balls" around until she said stop. If they were

caught with one of the  "balls" at that point they came to the "front"

of the room.

They then opened up the "balls" to find words written on them in big

letters. Next they were given 3 minutes to arrange the words to form

a sentence. The correct answer was "If you do what you always did

you'll get what you  always got." She then got into "changing"

classroom situations to keep  the learners involved.

 

PERCEPTION EXERCISE from Larry Dodge

 

#1 On a flip chart, divide the page into four equal parts.  In the

upper left corner draw a big square.  In the upper right a big triangle.

In the lower left a large Z, and in the lower right a large circle. Then

ask participants which symbol they feel most represents continuous

improvement (or life-long learning, or some similar concept) be sure

to tell them there is no right or wrong answer.  Then ask for a show

of hands of who thinks its the square.

Turn to another page that has the square drawn and some words like:

        logical

        task oriented

        analytical

Explain that a good team (group, etc.) should have some of these people

on it.  In fact it should have some of each group on it.

Next ask for a show of hands for the triangle.  Go through the same

process for each symbol.  The pages should have the following:

Triangle: Leadership, Visionary, Determined

Z: Creative, Risk taker, Fun loving

Now ask for a show of hands for the circle (usually most people select

this one).  Now turn to the circle page and have the following written:

Constantly preoccupied with partying and sex.

Explain that you just wanted to get a feel for the types of people in

class and now you have.

NOTE:  If you don't like partying and sex, or think it's inappropriate

you can substitute things like sports and shopping, or anything else.

 

PSYCHOLOGICAL PROFILE from Larry Dodge

 

Tell participants you want to do a quick psychological profile to

help them learn more about themselves.  They will grade their own

papers at the end and no one else will see the results.  It's strictly

confidential.  NOTE:  I will put the grading information further down

this letter in case you want to take this test yourself, it's kind of

fun. There will be four questions in all.

1.  If you died and could come back as any animal you wanted,

   what would that animal be?  When you have decided what animal

   you would like to be, write down 3 adjectives describing that animal.

2. What is your favorite color?  Now write 3 adjectives describing

   that color.

3. What is your favorite river?  (You don't have to have ever been

   there)  Now write 3 adjectives that describe that river.

4. Close your eyes and try to imagine being in the situation I will

   describe. You are surrounded by a brilliant whiteness.  Everywhere

   you turn, all you see is whiteness.  Think about being in this situation

   for a few seconds. Now open your eyes and write 3 adjectives that

   describe your feelings when you thought about being in that situation.

Now we will grade the papers.  Answers to follow

Question #1 The 3 adjectives you wrote are how you perceive yourself.

Question #2. The 3 adjectives are how other people perceive you.

Question #3. The 3 adjectives are how you perceive sex. (or making love)

Question #4. The 3 adjectives are how you perceive death. I had a

psychology teacher do this in her class many years ago and went on

to explain the validity of the test.  It's not very valid but the

reasoning goes something like this.

Question #1 - We usually want to come back as an animal with

characteristics we admire.  example:  I said porpoise and wrote:

intelligent, graceful, free.  (I have a high I.Q., have always been

very active in sports, and I'm an independent thinker.  When we

admire certain characteristics we tend to want to emulate them.

Question #2 - We again usually like colors because they have

characteristics we identify with.  I wrote red at the time but

can't remember why.  I've have since change to purple.  An example

would be a person who chooses sky blue because its peaceful, calm,

relaxing, or red because its exciting, dangerous, energetic.

Question #3. - Had something to do with Freud.

Question #4. - Based on stories of people dying and coming back to

life and walking towards a bright light or being bathed in a bright

light.

The reason I like this icebreaker is that everyone writes good things

about themselves and gets them excited about taking it home and doing

it to their spouse. Feel free to leave out the river one or even the

death one if you like but I have never had any problems and get the

greatest laughter on the river question.

 

QUICKIE OPENER from  Karen Shuler

 

Ask participants to draw 2 pictures.  The first as they see it now.

The second.  If this conference is successful, how will it look in

10 years. They then comment on the differences.

 

ICE BREAKER from Karen Shuler

 

The facilitator interviews each participant prior to the initial

session, asking them what unusual thing they have done in their

life or something unusual that has happened to them.  Things like

"lived for 8 months in a tent" or "I got shot once" have come up

in my interviews. Then, you take one item per person and put

together a list, leaving a blank space next to the event. The

list looks like this:

 Got shot once                 __________________________

 Lived in a tent for 8 months  __________________________

 

As the icebreaker, people have 5-10 minutes to fill in as many

blanks as possible with the name of the person who did the thing.

The person who gets the most names gets a little prize for their

efforts. Afterwards, we discuss 2 main points of the activity -

1) people have done more unusual things than they think and these

life experiences will help them in having new experiences at

work, and 2) the people who do know each other usually discover

something new about the other person so it brings home the point

not to assume you know someone so well that is why they do the

things they do or make the decisions they make.

TOSS THE BALL AROUND From Ned Ruete <nruete@csc.com>

One I have used is to "toss the ball around." Get some sort of

safe ball, (kush ball, plush ball,...). Facilitator tosses the

ball to someone and that person says their name as the catch it.

Then they toss it to a second someone who says their name as the

catch it, and so on, til everyone has caught the ball and said

their name. Then you go around again, only the person throwing

the ball has to say the name of the person they're throwing to.

Keep doing that until everyone can throw the ball to anyone and

say the name as they throw.  . . . There is another wrinkle to

"toss the ball around" that does this. As in the "going around

the circle," time how long it takes for everyone to touch the

ball and say their name, and tell them to improve their

performance. That wording of the instructions is extremely

important. They will probably come to the idea of getting close

together, each touching the ball, and saying their name all at

once.

NAME CHAIN From Facilitated Solutions <tedebear@ozemail.com.au>

 

Here's a "new" one that I came across this week, and have tried

it with four groups so far. I don't know the author but it is

someone who presented at a Teaching & Learning Forum in South

Africa last year.

 

It's purpose is two-fold. Firstly, to encourage everyone to

remember everyone's name and secondly, to illustrate that the

only way to complete this exercise is for everyone to participate

(like in the new company structure). Also, since the participants

seem to be the managers, you can use the principles of management

to illustrate any of the "learnings" that may arise.

 

Steps:

 

1. Group members form a circle, preferable not seated at desks.

2. The facilitator says their own name and each person then says

their's, going in either a clockwise or anti-clockwise direction.

3. Repeat step 2 but time it and record the time on a board.

4. Repeat step 3 until the times become consistently the same.

5. Repeat step 2 but in the opposite direction and time it, record it.

6. Repeat step 4.

 

Points can be highlighted like "what happened when there was a

break in the group?" "how could we improve the time?" "what are

we doing to facilitate this process?" "how is this activity like

managing a business?" etc.

 

Then we have the fun learning part :-)

 

7. Facilitator to say their own name and the people on either

side of them are to say theirs. The idea is to have the names

going in both a clockwise and anti-clockwise direction at the

same time.

 

8. Record the time (and differences) when both names get back to

the facilitator. Often there is a 10-20 second difference.

 

9. Repeat step 7 & 8 until the times become consistently the

same.

 

Obviously the first time step 7 is attempted, the group usually

breaks down because several people have to say their own name

very quickly, twice, and indicate which direction the "work" is

going. You can illustrate the learning points here in many ways.

One is to highlight the fact that double the amount of work was

done by the group in roughly the same time as when they only went

in one direction. i.e. productivity has increased (output

increased for the same costs). Another is to focus on what the

group did differently when the names were going in both

directions. You can have a ball with this. I used it in some

management courses this week and I had the participants plan

their targets before we started, measure the actuals and then

examine the variances. You can even give a brief introduction

into statistical process control.

 

Hope this is clear because it is hard to describe such a dynamic

process. As a rule-of thumb, with 10-20 participants expect the

times to be around 7-12 seconds, even when the names go both ways

round. It's fast, furious, energizing and certainly different.

 

SAME LETTER From Annamarie Pluhar <apluhar@ziplink.net>

I admit that my favorite learning names ice-breaker is incredibly simple.

You probably already know it. It is this to simple have each

person introduce themselves with some relevant data . . . and a

word that describes themselves that starts with the same letter

as the letter that starts their first name. It breaks the ice in

a direct way and it's fun. If an individual gets stuck others are

allowed to help. The exercise allows people to see each other in

a new light. It doesn't take too long, you can use the years data

in a variety of ways i.e., how long you've been doing it the old

way... patterns developed are hard to change.. that's why we are

here.... etc.

 

Addendum >From Facilitated Solutions <tedebear@ozemail.com.au>

 

Annamaire's response can be taken a step further, especially if

the [participants] have been strong competitors. Instead of

introducing themselves, they have to introduce someone else.

However, to make it non-threatening, they have to find out

something about the other person that no-one else in the room

knows!!! This usually ends up being quite hilarious and "frees"

up the big group.

 

Also, if there are more than 20 people in the room, get them to

share the information in smaller groups to save time, and then

ask for one of the the most unusual things from each group that

was discovered about one of their members.

 

GROUND RULES OR GUIDELINES collected from many sources

 

Respect each other

Attach ideas not people

Be specific

Comments made here stay here

Comments belong to the group

One person talks at a time

Be punctual

Avoid passing judgment

Avoid killer phrases like "we already tried that"

   and "it will never work" and "yes, but . . ."

Be supportive of the other team members and their contributions

Silence and absence is consensus

Practice active listening

Keep discussion relevant

No side talking

One conversation at a time

No backtracking for people who are late

No beepers/cellular phones

5-minute rule (any one can call 5 min rule--to close out a discussion

   going no where)

Define acronyms

Everyone is equal

One person speaks at a time

Allow people to change

Balance consistency with flexibility

Check assumptions before acting

Criticize ideas, not people

Do not retaliate

Follow through

Interact

Keep an open mind

Keep communication lines open

Share responsibility

Speak for yourself

Speak up

Be open to the ideas of others

Take responsibility for your own learning

Keep things specific, real, here.

Full confidentiality

You have the right to pass

Be as open as possible but honor the right of privacy.

Information discussed in our group is confidential.

Respect differences.

Don't discount others' ideas.

Be supportive rather than judgmental.

Give feedback directly and openly;

You are responsible for what we get from this team experience.

Ask for what you need

Use your time wisely

Focus on goals, avoid sidetracking, personality conflicts and hidden agendas.

Start and end meeting on time.

Absenteeism permitted if scheduled in advance with the leader.

Review and agree on agenda at start of meeting and then stick to it.

Publish agenda and outcomes.

Everyone is expected to help facilitate the meeting.

Critique/evaluate meeting.

Everyone is expected to participate and to respect and support the

   right to be heard.

100% focus and attention while meeting.

Be willing to forgive.

Share air time

Phones and/or pagers on vibrate, instead of ring or beep

Be open to new concepts and to concepts presented in new ways.

One person talks at a time.

Job titles are left at the door.

Build self-esteem.

No finger pointing - address the process not the individual.

Rotate responsibilities

Frequently check for understanding - summarize and/or paraphrase

Work towards understanding consensus.

Include everyone in the discussion

Do not accept the first idea - go for the second and even better

   the third.

Start and end on time.

Everyone is responsible for  the success of  the meeting.

Have fun

Communicate, communicate, communicate

Don't interrupt someone talking.

No killer statements (don't shoot down ideas).

Be open to ideas

Everyone participates.

Differences or conflicts are handled positively.

Share your knowledge.

Be honest.

Ensure everyone participates at least every hour.

Provide key point notes to participants.

Respect each person.

Share responsibility

Criticize only ideas, not people.

Keep an open mind.

Question and participate.

Attend all meetings.

Listen constructively.

Ask a question when you have one.

Feel free to share an illustration.

Request an example if a point is not clear.

Be an "Adventurer" not a "Prisoner".

Practice active listening.

Be a team player.

Be yourself.

Ask questions.

Relax.

Make mistakes.

Have a different opinion.

Listen alertly and take accurate notes.

Participate enthusiastically.

Confine your discussion to the current topic.

Give freely of your experience.

Appreciate other points of view.

Keep confidences and assume others will.

Share the limelight.

Say "Thank You".

Stay focused on the task and the person of the moment.

Ask why.

Keep up-to-date.

 

MINEFIELD from Karen Shuler

 

(1/2 to 2 hours) Scatter stuff on the floor or the ground (things

symbolic of the company or the people are nice, otherwise use

nerf balls, hula hoops, cans, boxes, etc.);  use rope or sticks

or chalk to mark boundaries around the field (usually a rectangle

but another shape may be more metaphoric for your group).  The

task is for some or all of the group members to move from one end

of the field to the other touching none or X number of objects

(e.g. the people are the raw product, the field is the

manufacturing process, the objects represent defects in the

process).  This can be run through a number of times, with

various 'handicaps' (personal challenges) which usually encourage

participants to experience from different perspectives.

Arrangements of people can include:  any number of people going

through the field at one time;  any number of coaches for the

person/people in the field (e.g. one-on-one, 7-on-one).

Handicaps range from communication (non-verbal,one-syllable

words, "hard- nosed" (as the group defines that - maybe one

chance to go through and that's all?), only positive but vague

feedback, only one coach speaks at a time) to physical (no

touching by coaches, coach has to be outside of the field, person

inside the field must be "blind").  My experience with this

exercise is that going through it a number of times, allowing the

group more and more control of some parameters while the

handicaps are made tougher (even putting more objects in the

field to lessen the empty space) has often resulted in an

appreciation for different needs and different strengths.

 

 

FAMILY FEUD from Barbara Batson

 

I've done this using the TV game show "Family Feud" as a format.

Using this with Commercial Bankers, I asked questions like "what

are the top five things customers like to hear from a teller?"

answers included "thank you", their own names, "how may I help

you today", etc.  Also, did the "what do customers NOT want to

hear?"  answers "you'll have to go see . . .", "that's against

our policy", "NO". etc.  Ideas are unlimited and participants

really enjoyed it. Debrief as appropriate.

 

 

HOUSE from Frank Bell

 

The exercise below, called "House" can also be used to

demonstrate the value of two way communication.  Before

presenting it, the instructor draws a figure on a flip chart or

overhead and conceals it.  The figure should look something like

this:

                       ++

                       ||/\

                       |/  \

                       /    \

                       |    |

                       |    |

                       |    |

                       +----+

 

He or she then tells the group that they will be given instructions to

perform a simple task and that questions are not permitted.(If someone

asks a question, I usually answer it by repeating word-for-word what I

just said).  The instructor then repeats the following:

        "Place your pencils on the blank space on your page.  Draw two

        parallel lines.  At one end of the parallel lines, draw a line

        at right angles to to them. At the other end of the parallel

        lines, draw an inverted 'V.'  On one leg of the 'V,' draw two

        parallel lines. At one end of the two parallel lines you just

        drew, draw a horizontal line at right angles to them."

After the pencils are down, the instructor asks how many got it right,

then reveals the picture.  Take the discussion to communication, to

giving orders, to all types of topics.

 

PRISONERS, VACATIONERS, CONSUMERS, ADVENTURER from Gary Winters

 

There are FOUR kinds of participants in most training events.

There are PRISONERS, who are there against their will (usually)

because their boss told them to show up. There are VACATIONERS,

who are there because training is like having time off from work

- they are relaxed and (hopefully) refreshed and renewed as as

result of their attendance.  There are CONSUMERS, who are

trainees who have a specific learning agenda ("really want to

learn how to coach my subordinates"), and there are ADVENTURERS,

who are like Consumers without a narrow, specific agenda. They

want to learn whatever is available. I've asked people to choose

which role most closely resembles themselves, which two roles

most closely resemble themselves, which role the trainer becomes

if the group is comprised primarily of one type or another, etc.

I've had groups in mandatory training reveal they are ALL

prisoners, and so we've used a few minutes to acknowledge what

that is like before plunging into the material.

 

COUNTING THE "F"s

from Creating Culture Change: The Key to Successful Total Quality Management by Philip E Atkinson

 

If you haven't encountered this before, give it a go now, and count the

"f"s. The solution is at the end of the text.  I normally allow 40 seconds

(using an OHP) for this, then repeat the exercise, allowing 50 seconds.

"The necessity of training farm hands for first class farms in the

fatherly handling of first class farm livestock is foremost in the

minds of farm owners. Since the forefathers of the farm owners trained

the farm hands for first class farms in the fatherly handling of farm

livestock, the farm owners feel they should carry on with the family

tradition of fundamental training of farm hands of first class farms in

the fatherly handling of livestock because they believe it is the basis

of good fundamental farm management."